January 06, 2017

Tom: What's your spell do?

Hunter: It creates a sphere of blackness from the depths of space that deals 2d6 cold damage to any creature that starts its turn in the radius, and if a creature ends its turn in the radius they have to make a Dex save or take 2d6 acid as tentacles from beyond space and time creepily cares them.

Dianne: And you're sure you're on our side?